Hello.
I am releasing a game for iOS. I have tested the game on iPad Mini, iPad 3 / 4 iPhone 5 and the game runs well.
Anyway i have send the game to a tester with iPad Air and he said that the game crashes constantly..
There are atlas textures which are 4k. I was wondering... If i target iOS 7.1 shoud i release with OpenGL 2.0 or 3.0? Or maybe i shoud leave it to Automatic??
If i release to 3.0 is the game going to run well on iPad 3, 4?
Thanks
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