Using Unity 4.5.5
Export: iOS
Device: iPhone 6+
I've added all Splash images in Unity with correct pixel size. Export and run on device.
First the splash image "**Default-Portrait@3x**" shows
But as soon Unity begins to load, somewhere in log:
Creating OpenGLES2.0 graphics device
Initialize engine version: 4.5.5f1
Begin MonoManager ReloadAssembly
Platform assembly: /private/var/mobile/Containers/Bundle/Application/CC380B8F-F42A-4ACF-AC18-D05139CB3CF2/rockets99.app/Data/Managed/UnityEngine.dll (this message is harmless)
Then the splash image changes to "**Default@2x**". This will make the image distorted.
Any advice?
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