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DOs and DON'Ts in mobile game development

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as the title says, what I have to do and what should I avoid in mobile game development (especially iOS and Android) cos sometimes there are games with simple textures, low quality graphics, and the size is only 10-20MBs, but the game is very heavy, its lagging everytime. things that I just know are - don't use onGui. - override textures for mobiles are there any more rules on developing mobile games so that the game is not lagging? thanks

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