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ios optimzation

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How weak is ios, I have heard that it takes alot of time to optimize. Although, since I have unity free, I cannot profile. Do you think that a game that only uses destroy, once, and has about 1000/2000 lines of code in the whole game, enable/disable gui scripts, and 100+ frames per second on a fairly weak mac mini(2.53 duo, 4 ram, and 256 gfx card at 1024x768) needs to be optimized very much(also the levels use mesh colliders but are small, but box colliders just dont work for the cause). Also any pointers on how to make it even smoother.

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