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Package Manager errors in cloud build in 2019

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Build fails online in cloud build. Works fine locally. I’d prefer to use cloud build. Open to ideas on how to fix: **Errors**: : [Unity] An error occurred while resolving packages: 72: [Unity] Project has invalid dependencies: 73: [Unity] com.unity.2d.sprite: Package [com.unity.2d.sprite@1.0.0] cannot be found 74: [Unity] com.unity.2d.tilemap: Package [com.unity.2d.tilemap@1.0.0] cannot be found 75: [Unity] com.unity.modules.androidjni: Package [com.unity.modules.androidjni@1.0.0] cannot be found 76: [Unity] com.unity.package-manager-ui: Package [com.unity.package-manager-ui@2.2.0] cannot be found 77: [Unity] com.unity.timeline: Package [com.unity.timeline@1.1.0] cannot be found **Have tried:** 1. Updating manifest 2. Changing manifest list 3. Porting manifest list from a new project 4. Changing target to 2018.x Have noticed others posting this same problem as of April of this year. Any fixes?

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