Build fails online in cloud build. Works fine locally. I’d prefer to use cloud build. Open to ideas on how to fix:
**Errors**:
: [Unity] An error occurred while resolving packages:
72: [Unity] Project has invalid dependencies:
73: [Unity] com.unity.2d.sprite: Package [com.unity.2d.sprite@1.0.0] cannot be found
74: [Unity] com.unity.2d.tilemap: Package [com.unity.2d.tilemap@1.0.0] cannot be found
75: [Unity] com.unity.modules.androidjni: Package [com.unity.modules.androidjni@1.0.0] cannot be found
76: [Unity] com.unity.package-manager-ui: Package [com.unity.package-manager-ui@2.2.0] cannot be found
77: [Unity] com.unity.timeline: Package [com.unity.timeline@1.1.0] cannot be found
**Have tried:**
1. Updating manifest
2. Changing manifest list
3. Porting manifest list from a new project
4. Changing target to 2018.x
Have noticed others posting this same problem as of April of this year. Any fixes?
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