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Configure Unity to build in both iOS and Android

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I am currently developing a VR application and need to target both Android and iOS. At the moment I have to switch my target platform in Build Settings each time I want to build for one or the other. However, this takes a very long time, and ideally I'd like to optimize this. Is there a way I can configure unity to build to either Android or iOS, depending on which type of phone I plug in, without having to go through the long process of switching platforms? Thanks!

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