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Unity Crashes on Android when loading scene

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Hi, i've published a game for Android/iOS that have a scene with 3D meshes, animations and lightmap but when it loads, the game closes. It happening mainly with tablets and after removing things to see whats causing this, i found that have something with the canvas. I tried to run the monitor to see the logcat and shows nothing related to tag Unity, only shows "WIN DEATH" message. I'm trying to resolve this about 1 week now and i'm getting a lots of negative reviews on play store. Anyone knows what it is? Thank you.

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