I have an issue with Game Center login that I can't find an answer to.
I have the Game Center authentication script in my main camera on the Menu scene. The problem is that when I open up the app on my iPhone connected to WiFi, the banner indicating that Game Center has logged in doesn't show up, meaning that it's not authenticating, thus I can not access to the leaderboards UI.
BUT when I turn the WiFi off and relaunch the app, the banner pops up and I can access the leaderboards UI (without the leaderboards showing because no internet is available).
So why is this happening? I have another project that uses the exact same script and it works perfect, so I'm guessing that the problem isn't script-related.
Here is said script:
import UnityEngine.SocialPlatforms;
function Start () {
Social.localUser.Authenticate (ProcessAuthentication);
}
function ProcessAuthentication (success: boolean) {
if (success) {
Debug.Log ("Authenticated");
}
else
Debug.Log ("Failed to authenticate");
}
I'm running both projects on an iPhone 4 running iOS 6 and an iPod Touch 4 also on iOS 6, both with the same result.
Can somebody help me?
Thanks!
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