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Undefined symbols for architecture armv7:

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A lot of errors for me when I'm trying to build my iOS application using Unity. I've been around every forum for answers, nothing helps. I believe that there's something missing, like a framework or so. But I've added every framework that is needed. I am running on Xcode 5.0.2, Unity 4.5 and Vuforia 2.8.7. 46 errors:>Undefined symbols for architecture armv7: "CreateCVTextureCache()", referenced from: -[MyAVController initTexture:] in libiPhone-lib.a(VideoTexture.o) "_UnityGetGLViewController", referenced from: -[MoviePlayerContext actuallyStartTheMovie:] in libiPhone-lib.a(iPhoneVideo.o) -[MoviePlayerContext finish] in libiPhone-lib.a(iPhoneVideo.o) -[AchievementWrapper showAchievementsUI] in libiPhone-lib.a(GameCenter.o) -[AchievementWrapper achievementViewControllerDidFinish:] in libiPhone-lib.a(GameCenter.o) -[LeaderboardWrapper showLeaderboardUI:withTimeScope:] in libiPhone-lib.a(GameCenter.o) -[LeaderboardWrapper leaderboardViewControllerDidFinish:] in libiPhone-lib.a(GameCenter.o) "UnityGetDesiredMSAASampleCount(int)", referenced from: AfterPresentSurfaceGLES(EAGLSurfaceDesc*) in iPhone_GlesSupport.o "CreateTextureFromCVTextureCache(void*, void*, unsigned int, unsigned int, int, int, int)", referenced from: -[MyAVController updateTexture:] in libiPhone-lib.a(VideoTexture.o) "GetGLTextureFromCVTextureCache(void*)", referenced from: -[MyAVController updateTexture:] in libiPhone-lib.a(VideoTexture.o) "UnityIsCaptureScreenshotRequested()", referenced from: PreparePresentSurfaceGLES(EAGLSurfaceDesc*) in iPhone_GlesSupport.o "UnitySendTouchesCancelled(NSSet*, UIEvent*)", referenced from: -[EAGLView touchesCancelled:withEvent:] in AppController.o "UnityIsOrientationEnabled(EnabledOrientation)", referenced from: -[UnityViewController_preIOS6 shouldAutorotateToInterfaceOrientation:] in AppController.o -[UnityViewController_IOS6 supportedInterfaceOrientations] in AppController.o -[UnityVideoViewController_preIOS6 shouldAutorotateToInterfaceOrientation:] in AppController.o -[UnityVideoViewController_IOS6 supportedInterfaceOrientations] in AppController.o "ConvertToUnityScreenOrientation(int, EnabledOrientation*)", referenced from: -[UnityViewController willRotateToInterfaceOrientation:duration:] in AppController.o -[UnityViewController didRotateFromInterfaceOrientation:] in AppController.o -[UnityViewController_preIOS6 shouldAutorotateToInterfaceOrientation:] in AppController.o -[UnityVideoViewController willRotateToInterfaceOrientation:duration:] in AppController.o -[UnityVideoViewController_preIOS6 shouldAutorotateToInterfaceOrientation:] in AppController.o "UnityDidAccelerate(float, float, float, double)", referenced from: -[AppController accelerometer:didAccelerate:] in AppController.o "UnityCleanup()", referenced from: -[AppController applicationWillTerminate:] in AppController.o "UnitySendDeviceToken(NSData*)", referenced from: -[AppController application:didRegisterForRemoteNotificationsWithDeviceToken:] in AppController.o "UnityPlayerLoop()", referenced from: OrientTo(int) in AppController.o -[AppController Repaint] in AppController.o -[UnityViewController didRotateFromInterfaceOrientation:] in AppController.o "UnityLoadApplication()", referenced from: -[AppController prepareRunLoop] in AppController.o "UnitySendRemoteNotificationError(NSError*)", referenced from: -[AppController application:didFailToRegisterForRemoteNotificationsWithError:] in AppController.o "UnityPause(bool)", referenced from: -[AppController pause] in AppController.o -[AppController resume] in AppController.o -[AppController applicationDidBecomeActive:] in AppController.o -[AppController applicationWillResignActive:] in AppController.o "UnityInitApplication(char const*)", referenced from: -[AppController startUnity:] in AppController.o "UnitySendRemoteNotification(NSDictionary*)", referenced from: -[AppController application:didReceiveRemoteNotification:] in AppController.o -[AppController application:didFinishLaunchingWithOptions:] in AppController.o "UnityUse32bitDisplayBuffer()", referenced from: AfterPresentSurfaceGLES(EAGLSurfaceDesc*) in iPhone_GlesSupport.o "UnitySendLocalNotification(UILocalNotification*)", referenced from: -[AppController application:didReceiveLocalNotification:] in AppController.o -[AppController application:didFinishLaunchingWithOptions:] in AppController.o "UnitySendTouchesMoved(NSSet*, UIEvent*)", referenced from: -[EAGLView touchesMoved:withEvent:] in AppController.o "UnityGetAccelerometerFrequency()", referenced from: -[AppController registerAccelerometer] in AppController.o -[AppController Repaint] in AppController.o "QCARUnityPlayer::getInstance()", referenced from: CreateSurface(EAGLView*, EAGLSurfaceDesc*) in AppController.o -[AppController pause] in AppController.o -[AppController resume] in AppController.o -[AppController application:didFinishLaunchingWithOptions:] in AppController.o -[AppController applicationDidBecomeActive:] in AppController.o -[AppController applicationWillResignActive:] in AppController.o -[AppController applicationWillTerminate:] in AppController.o ... "QCARUnityPlayer::QCARPause(bool)", referenced from: -[AppController pause] in AppController.o -[AppController resume] in AppController.o -[AppController applicationDidBecomeActive:] in AppController.o -[AppController applicationWillResignActive:] in AppController.o "UnityKeyboardOrientationStep2()", referenced from: OrientTo(int) in AppController.o "UnityInputProcess()", referenced from: -[AppController Repaint] in AppController.o "UnityRequestedScreenOrientation()", referenced from: CheckOrientationRequest() in AppController.o -[UnityViewController_preIOS6 shouldAutorotateToInterfaceOrientation:] in AppController.o -[UnityViewController_IOS6 shouldAutorotate] in AppController.o -[UnityVideoViewController_preIOS6 shouldAutorotateToInterfaceOrientation:] in AppController.o -[UnityVideoViewController_IOS6 shouldAutorotate] in AppController.o "QCARUnityPlayer::QCARSetOrientation(int)", referenced from: -[AppController application:didFinishLaunchingWithOptions:] in AppController.o -[UnityViewController didRotateFromInterfaceOrientation:] in AppController.o "UnitySendTouchesBegin(NSSet*, UIEvent*)", referenced from: -[EAGLView touchesBegan:withEvent:] in AppController.o "QCARUnityPlayer::destroy()", referenced from: -[AppController applicationWillTerminate:] in AppController.o "UnityKeyboardOrientationStep1()", referenced from: OrientTo(int) in AppController.o "KeyboardOnScreen::Init()", referenced from: -[AppController prepareRunLoop] in AppController.o "UnityUseOSAutorotation()", referenced from: -[UnityViewController willRotateToInterfaceOrientation:duration:] in AppController.o -[UnityViewController didRotateFromInterfaceOrientation:] in AppController.o "QCARUnityPlayer::QCARInit(char const*)", referenced from: -[AppController application:didFinishLaunchingWithOptions:] in AppController.o "UnitySetScreenOrientation(ScreenOrientation)", referenced from: OrientTo(int) in AppController.o -[UnityViewController didRotateFromInterfaceOrientation:] in AppController.o "UnitySendTouchesEnded(NSSet*, UIEvent*)", referenced from: -[EAGLView touchesEnded:withEvent:] in AppController.o "UnityGetTargetResolution()", referenced from: CreateSurface(EAGLView*, EAGLSurfaceDesc*) in AppController.o "FlushCVTextureCache(void*)", referenced from: -[MyAVController updateTexture:] in libiPhone-lib.a(VideoTexture.o) "UnityGetTargetFPS()", referenced from: -[AppController startRendering] in AppController.o "UnityHasRenderingAPIExtension(char const*)", referenced from: InitGLES() in iPhone_GlesSupport.o "QCARUnityPlayer::QCARNotifyCreated(int, int)", referenced from: CreateSurface(EAGLView*, EAGLSurfaceDesc*) in AppController.o "UnityCaptureScreenshot()", referenced from: PreparePresentSurfaceGLES(EAGLSurfaceDesc*) in iPhone_GlesSupport.o "UnityParseCommandLine(int, char**)", referenced from: _main in main.o "UnityFinishRendering()", referenced from: DestroySurface(EAGLSurfaceDesc*) in AppController.o OrientTo(int) in AppController.o -[AppController Repaint] in AppController.o -[UnityViewController didRotateFromInterfaceOrientation:] in AppController.o "UnitySetInputScaleFactor(float)", referenced from: CreateSurface(EAGLView*, EAGLSurfaceDesc*) in AppController.o ld: symbol(s) not found for architecture armv7 clang: error: linker command failed with exit code 1 (use -v to see invocation)

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