I have a VR Cardboard app made with Unity 5.5.1 and Google VR SDK 1.3.
The build works perfectly on Android, iPad Pro and iPhone 6 but the viewport breaks on iPhone X:
https://i.stack.imgur.com/hBpM1.jpg
Viewport shrunk & cropped to a small box at the bottom of the screen
iPad:
https://i.stack.imgur.com/FWhRm.jpg
Larger viewport, with margins at the top and sides
Is there some iPhone X specific provision that needs to be made or is it just a bug for this model in this Unity version?
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