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SQLite read-only exception on iOS

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Hi, my Unity project for Android and iOS uses a SQLite DB; on Android all is ok but on iOS I've a read-only exception when I run the app via Xcode: Mono.Data.Sqlite.SqliteException: Attempt to write a read-only database I use this code to write in the DB: public static bool InsertInto(string tableName, String Column, String Value) { string query = "INSERT INTO " + tableName + " (" + Column +") VALUES (" + Value + ")"; try { dbcmd = dbcon.CreateCommand(); dbcmd.Prepare(); dbcmd.CommandText = query; reader = dbcmd.ExecuteReader(); } catch (Exception exception) { Debug.LogError (exception); return false; } return true; } To open the DB: public static void OpenDB(string p) { string filepath = ""; #if UNITY_EDITOR filepath = string.Format(@"Assets/StreamingAssets/{0}", p); #elif UNITY_ANDROID filepath = Application.persistentDataPath + "/" + p; if(!File.Exists(filepath)) { Debug.LogWarning("File \"" + filepath + "\" does not exist. Attempting to create from \"" + Application.dataPath + "!/assets/" + p); WWW loadDB = new WWW("jar:file://" + Application.dataPath + "!/assets/" + p); while(!loadDB.isDone) {} File.WriteAllBytes(filepath, loadDB.bytes); } #elif UNITY_IOS filepath = Path.Combine(UnityEngine.Application.streamingAssetsPath, p); #endif connection = "URI=file:" + filepath; try { dbcon = new SqliteConnection(connection); dbcon.Open(); } catch (Exception exception) { GUITxt = exception.Message + "\n" + exception.StackTrace; Debug.LogError(exception.Message + "\n" + exception.StackTrace); } } Some idea? Thank you!

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