Hi,
When I create a Build for iOS its showing 600MB build size.
Build Report
Uncompressed usage by category:
Textures 17.9 mb 3.0%
Meshes 0.0 kb 0.0%
Animations 11.3 kb 0.0%
Sounds 1.9 mb 0.3%
Shaders 17.9 kb 0.0%
Other Assets 326.3 kb 0.1%
Levels 31.7 kb 0.0%
Scripts 409.6 kb 0.1%
Included DLLs 0.0 kb 0.0%
File headers 21.9 kb 0.0%
**Complete size 605.4 mb 100.0%**
Where is that extra space coming from?
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