Hey guys
I'm using Unity 5.6.3 and I'm currently playtesting my mobile game with a small number of users.
I received feedback from some iOS users, that the UI buttons are not working correctly. On my own test devices (one iPhone 6 and three iPads) it worked perfectly fine (iOS 11 and 10).
The users reporting the problem (three so far) all have iOS 11 and different phones (iPhone X, iPhone 6, iPhone 6s Plus).
The problem with the buttons is, that they don't seem to react on a short tap. Only a long press of about 2 seconds does the trick. Otherwise the game runs smoothly and tapping other objects in the game works fine (with the "OnMouseUpAsButton" function).
One users even sent me a video, showing, that it only seems to be a problem in the bottom half of the buttons: [https://youtu.be/p3v5ZQJ4Zlk][1]
![alt text][2]
I made sure there is nothing on top of the buttons and they are not within a scroll view. They work perfectly on Android and some of the iOS devices.
Does anyone have an idea or had a similar experience? Thank you so much!
[1]: https://youtu.be/p3v5ZQJ4Zlk
[2]: /storage/temp/111962-capture.png
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