Hi,
I have no idea what's going on, but when I use platform dependant compilation Video Studio goes nuts.
I set up this super simple bit of code in a class:
Vector3 motion = new Vector3();
#if UNITY_EDITOR || UNITY_STANDALONE
motion.x = Input.GetAxisRaw("Horizontal");
motion.y = 0f;
motion.z = Input.GetAxisRaw("Vertical");
#endif
#if UNITY_IOS
motion.x = Input.acceleration.x;
#endif
but while I'm in between "#if UNITY_IOS" and "#endif" Visual Studio just gives up, it greys out everything, disables all auto-completion and acts like I'm writing a comment. See image (line-number 20). How can I develop code for iOS without VS going bonkers? I am using macOS.
![alt text][1]
[1]: /storage/temp/107120-screen-shot-2017-12-10-at-162146.png
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