Hi,
Am i able to iOS build from Unity on my PC, then copy the iOS build to Mac to open in xForm?
I've read this [post][1] but the commentary is conflicting if this is possible.
When I build for iOS i get the same **Failed running UnusedBytecodeStripper2.exe -out** error as @eladosh received [here][2], but no answers are posted, can anyone provide advice/help?
thanks
[1]: http://answers.unity3d.com/questions/765002/building-an-iphone-game-from-a-project-made-on-win.html
[2]: http://answers.unity3d.com/questions/1093397/build-on-ios-crashing-failed-running-unusedbytecod.html
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