I'm working on a pc & am using a remote mac compile the xcode projects generated by unity.
I'm having to add the adMob sdk manually to the root of my xcode project then adding the $(PROJECT_DIR) to the framework search paths to get it to find it.
But this is now generating +200 errors on compiling - here are a few with a screenshot pasted below.
I'm new to xcode errors - is there something obvious here I've missed ?
ld: warning: ignoring file /Users/user907452/Downloads/ios_20_10_4/Libraries/libiPhone-lib.a, missing required architecture arm64 in file /Users/user907452/Downloads/ios_20_10_4/Libraries/libiPhone-lib.a (2 slices)
Undefined symbols for architecture arm64:
"_OBJC_CLASS_$_GADBannerView", referenced from:
objc-class-ref in GADUBanner.o
"_kGADAdSizeSmartBannerPortrait", referenced from:
-[GADUBanner initWithSmartBannerSizeAndBannerClientReference:adUnitID:adPosition:] in GADUBanner.o
-[GADUBanner initWithSmartBannerSizeAndBannerClientReference:adUnitID:customAdPosition:] in GADUBanner.o
"_GADAdSizeFullWidthLandscapeWithHeight", referenced from:
+[GADUPluginUtil adSizeForWidth:height:] in GADUPluginUtil.o
"_OBJC_CLASS_$_GADInterstitial", referenced from:
objc-class-ref in GADUInterstitial.o
"_OBJC_CLASS_$_GADAdLoader", referenced from:
objc-class-ref in GADUAdLoader.o
"_OBJC_CLASS_$_GADMobileAds", referenced from:
objc-class-ref in GADUInterface.o
"il2cpp::vm::Runtime::AlwaysRaiseExecutionEngineException(MethodInfo const*)", referenced from:
il2cpp_codegen_raise_execution_engine_exception(MethodInfo const*) in UnresolvedVirtualCallStubs.o
"il2cpp::vm::Class::FromIl2CppType(Il2CppType const*)", referenced from:
RuntimeInvoker_Boolean_t3825574718_Il2CppObject(MethodInfo const*, void*, void**) in Il2CppInvokerTable.o
![alt text][1]
[1]: /storage/temp/104283-xcodeerror.png
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