Hi, I am making a game similar to geometry dash but when I build the game to my iPad Air 2 through Xcode the frame rate is low and it makes it difficult to play. The game runs fine at greater than 300 fps in the editor but I am aware that the iPad is not as fast as my mac. There isn't really much going on in the scene apart from the player moving and sections of the level activating or deactivating depending on whether the player is near it or not. I will also add that I have used the override for iOS option to lower the size of the sprites and they are all less than 10 KB in size. My question is what do I need to do in Unity to make the game run as smooth as geometry dash where the frame rate is high and smooth? Thanks
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