I got a Magnetic Bluetooth Sensor.When the Sensor detects a magnetic signal,The Sensor will be Send a Keyboard Value(Space) to the connected devce.
Through Google search, and many test. In the IOS platform, Bluetooth signals seem to have no way to directly to the application layer, you must go through the system layer. This problem does not exist on the Android platform. In addition, it seems that Bluetooth keyboard signals can only be obtained when a system keyboard box appears.Does anyone know how to get the IOS Bluetooth keyboard signal directly in Unity3D?
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