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IOS not rendering some assets

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Hello, I think my problem will be better explained with screenshots. Here is what my game looks like on Android (the game is released) and my iPad pro with ios 10.2 ![alt text][1] When a friend tests my game on his iphone with IOS 8.4, here is the result: ![alt text][2] I have multiple scenes in the game (each level is a scene), the problem happens on everyone of them. The "hidden" zone varies from one scene to another. There are particles in this scene (you may not see them clearly on the screenshot). The fact that the dragon is behind the hill lets me believe this might be some problem with z-index. Sometimes, even inside the visible zone, some items may be missing. Any idea as to where this comes from? [1]: /storage/temp/90554-20170324-pathofdestruction-1-ok.jpg [2]: /storage/temp/90556-20170324-pathofdestruction-1-bug.jpg

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