Hello!
I keep getting the warning "This app may slow down your phone" even on 64 bit builds on iPhone.
The test device is an iPhone SE.
The warning doesn't appear every time I run the app. It's undefined behavior which makes it even worse.
The game is just a simple 2D game with maybe 20-30 sprites on the screen at one time all drawn in 2-3 batches. Also nothing "spectacular" is going on in the scripting side either.
I am not sure if this will only happen at dev time or even after I publish because it will really put a bad impression on potential customers.
Any help will be really appreciated.
Thanks!
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