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Making a plugin from objective C code

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I have some objective - c code below, i want to call from Unity, i know i need to make a .m and .h file but im not to sure about how to go about it, i dont have much experience in objective-c , what would be the content , imports etc for a .m and .h file that i would put in the assets/plugins/ios folder? [https://developer.apple.com/reference/messageui/mfmessagecomposeviewcontroller?language=objc][1] -(IBAction) sendInAppSMS:(id) sender { MFMessageComposeViewController *controller = [[[MFMessageComposeViewController alloc] init] autorelease]; if([MFMessageComposeViewController canSendText]) { controller.body = @"Hello from Mugunth"; controller.recipients = [NSArray arrayWithObjects:@"12345678", @"87654321", nil]; controller.messageComposeDelegate = self; [self presentModalViewController:controller animated:YES]; } } [1]: https://developer.apple.com/reference/messageui/mfmessagecomposeviewcontroller?language=objc

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