Hey,
Whilst testing my game on my iPhone I got the following Error in xCode:
> Execution of the command buffer was> aborted due to an error during> execution. Caused GPU Hang Error (IOAF> code 3)
At first it didn't seem to affect my game much but then at one point it completely freezed it and i just get a shaky image that looks like the game keeps switching between the two same frames. Anyone any idea where that might come from and how to fix it?
BTW: I didn't add any new shaders or modify the existing ones during the last build...
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