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iOS Requirement (A10.16) Ensure that when iTunes Radio is playing, Game Music must be set to “Off” automatically

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I'm getting this bug report back on my game and I have no idea how to solve it. Does anyone know how to detect when iTunes Radio starts or stops using c# or how to go about solving this issue? (To clarify, I'm not asking *how* to start/stop my music, but rather how do I knew *when* to start/stop my music).

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