Before We're starting, I just want to take this of my heart.. building Unity games to iOS is a shitty procedure, and the xCode is a piece of shit IDE, I hate it and it take X50 times the time to freaking build for iOS.. Apple seems to fuck up everything except the design of the iPhone, shame on them for being pricy noob A holes..
for Android it's just ctrl+B , BOOOM, it works..
**And now for my problem:**
I just added googleadsmobile plugin and built it for android and released it like a week ago (had no worries there cause it tends to f$&%ing workkkk!!).
Now after preparing myself both physically and mentally, still scared i turned to my Macbook Pro to try and build the simple Update to iOS, BOOOM what a surprise.. Does not work..
![alt text][1]
[1]: /storage/temp/62391-screen-shot-2016-01-23-at-120145.png
Tried to replace the @import X; to #import , no idea and no care why I did that (Google)..
and tried to replace GAD with GADU in the 3rd error, and **anything I tried just produced 20 more bugs.**
And I searched google for hours, and again, it's always the iOS building that is always f%$&ing takes me days to search and fix..It always needs fixing..
And a lesson for myself.. never ask google about xCode errors cause there are tons of them, and nothing will answer just about my error..
*P.S: iPhone owners, F%^& your stupid brain for telling you to buy a product half the quality, and twice the price because it has nice metal finishing, You suck, and F%^& you even more because buying your stupid iPhone, funds Apple, a company that takes x4 the price for a year for Developer account, than Google takes for unlimited time, a company that craps all over you, and you all just go 2girls1cup on their crap.*
**Thanks for everyone who can help, even if you own an iPhone ;)**
xCode v7.2
Unity v5.1.4f1 personal
Google Mobile Ads Unity Plugin v2.3.1
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