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unity5.3.1 ios bluetooth BLE4.0

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Hello everyone.I was in the works with ios unity4.6.9 derived Bluetooth BLE4.0 function as a plug-in code can be scanned and added to a device connected to everything is normal, in order to play on the Apple Tv,so I had to upgrade to the unity of the latest version 5.3.1, But this version Apple Tv unity export project or ios export project add to the plug-in code ios Bluetooth BLE4.0 function initializes :self.centralManager = [[CBCentralManager alloc] initWithDelegate: self queue: nil]; After that The method centralManagerDidUpdateState could not be called,so in the game it did not scan devices by bluetooth BLE4.0, how to fix it?

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