I made a desktop game using [KopiLuaInterface](https://github.com/gfoot/kopiluainterface) that I'm trying to bring into iOS. But I keep getting runtime [exceptions] (http://pastebin.com/j33quD9c).
It runs perfectly fine on PC, and I can't seem to find much information about running KLI on iOS. Here is what my [KLI folder](http://imgur.com/KVBdPsN) looks like.
Any help or ideas? Thanks!
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