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iOS game SleepTimeout.SystemSetting and SleepTimeout.Neversleep

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Hello all, I have a new game out in the app store and i ran into the problem that my screen dims and shuts off which i didn't realize before putting it in the app store. So i need to make sure my code works with the iOS guidelines. I know I have to use SleepTimeout.Neversleep but i am also told that I have to use SleepTimeout.SystemSetting to work with the iOS guidelines. So basically I need to use the SleepTimeout.SystemSetting while i am not in gameplay. and then use SleepTimeout.Neversleep when I enter gameplay. Can someone help me figure out how to do this?

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