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Why is texture sliding on different iphones?

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Thats a very odd behaiviour I'm getting. I'm doing a game and I have some fbx animations imported on it. Everything works fine on editor and on iphone 6, 6 plus and ipads. But when I run the same game on iphone 5 the textures of fbx objects, offset to the wrong position and shrink a little. I can run inside editor with free size and everything works fine no matter what size and proportion I choose and scale. Anyone has any idea on what should i do or test? Has anybody experienced anything similar? Thanks.

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