Hello there,
Does IAPXT plugin support iOS 9 In-App purchases?
I can not complete any in-app purchase since iOS 9 in my game, which works perfectly in iOS 7 and 8 since a year ago. I have compiled my app both in Xcode 6 and Xcode 7 with the same result: a semi transparent native black screen where a text saying "Downloading 0%" and a loading spin that doesn't go away. I have to kill the app in order to get rid of it.
After restarting the app and make the same purchase, the system tells me I have already bought that purchase and it will be downloaded again for free, but the result is the same: "Downloading 0%".
In my purchases flow, I listen to the TransactionCompleted and TransactionFailed events. None of them are called. Although the shop stuff are perfectly initialised.
May someone help?
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