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iOS - Audio Lag?

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Hello, I have an audio file thats played through my AudioSource every time the user taps on the screen. I've noticed that there is a slight lag between me touching the screen, and the audio playing, about 0.2 second of a lag. It doesn't seem like much, but when you're playing the game - it can be very off putting. What I've done: - Made sure the audio actually starts playing at the very start of my audio clip - Made it into a WAV (I read they're better for iOS) - Decompress the audio on load - Made it a 2D audio (its supposed to be 2D anyway) Yet there is still a delay, why is this? Its only a small file (144KB) Thanks

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