I have added a blur image effect (Optimized Blur from standard assets) to my game. It works perfectly in play-in-editor and PC builds, but on iOS (iPad Air 2 to be specific) the blur does not show up. It appears as if there were no image effect at all.
Is this a known issue? All the threads concerning this topic seem to be from 2011 at the latest. The Unity docs say that it should work on all engine-supported hardware.
Thanks
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