Hi,
I recently downloaded a project in unity 3d that can be modified but source code is not included.
Im able to compile and run the project on iOS.
Now, I found the Admob extension that I want to implement:
https://code.google.com/p/google-mobile-dev/downloads/detail?name=UnityPlugin_iOS_1.1.zip
Now..I dropped it onto my scenes and when I build the project in xcode, I get errors like:
ld: library not found for -liPhone-lib clang: error: linker command failed with exit code 1 (use -v to see invocation)
I imported the admob sdk into my xcode project, also added the frameworks.
What is going on here? Do I need the source code to run Admob?
Mirza
↧